Wonderman Nation
2024- Web
A browser-based creature-collection game — breed creatures, build a village, and compete in a set of arcade mini-games: a pinball table, a Galaga-style shooter, and a Breakout-style game with its own level editor, all in Unity WebGL. I joined as Lead Programmer to take the game client from prototype to production — bringing in an MVC architecture and unit testing, leading a backend programmer and mentoring a junior Unity programmer — and built the game modes, the mini-games and the FMOD audio.